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3D Vtuber: Kousei

Kousei is a group project with my friends, where the end goal was for Kousei to be able to perform a live show by using motion capture animation. In this project I had the opportunity to model Kousei.

Kousei, already has a concept and an established character. So I had some concept guidelines to follow. I think the challenge of this project was topology as well as trying to keep the polycount as low as possible. As it was my first attempt at trying to make the model actually work applicably in motion capture I felt that I had to be mindful of everything. 

A Pose Turnaround

Inital Concept for Kousei

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